Browse 71 supported 3D formats by category. Each format hub organizes its inbound and outbound links across 1608 valid conversion pairs.
Rhinoceros 3D native format for NURBS modeling and design.
Legacy format from Autodesk 3ds Max, widely supported across 3D software.
Microsoft's modern format for 3D printing with color and material support.
Simple 3D format popular in flight simulators and open-source projects.
AC3D format variant with extended features.
XML-based format for 3D printing that supports color and materials.
Animation format for skeletal and morph target data.
ASCII scene export format from 3ds Max for text-based interchange.
Animation format for skeletal data and keyframes.
Blitz3D engine model format with hierarchy and animation support.
Motion capture format widely used in animation and game development.
Native format for TrueSpace 3D modeling software.
CharacterStudio motion capture data format.
XML-based open standard for interchange between 3D applications.
AutoCAD Drawing Exchange Format for 2D and 3D data interchange.
Extended version of the Neutral File Format.
Industry standard for game engines, animation pipelines, and motion capture data.
CNC and 3D printer toolpath format for manufacturing instructions.
3D GameStudio model and terrain format.
Compact binary format for game models with skeletal animation.
Irrlicht engine native mesh format.
Compressed Google Earth format containing 3D models and placemarks.
Native format for LightWave 3D modeling and animation software.
LightWave scene format containing object references and animation data.
Native format for Modo 3D modeling and rendering software.
Compact universal 3D model format with material and animation support.
Classic game model format used by Quake II and derivative engines.
Game model format used by Quake III Arena and derivative engines.
Skeletal animation format used by Doom 3 and id Tech 4 engine.
Compressed model format from Return to Castle Wolfenstein.
Game model format used by Half-Life and Source engine games.
LightWave motion and animation data format.
Milkshape 3D model format used in indie game development.
Nendo 3D sculpting format for organic modeling.
Simple geometry format for ray tracing test scenes.
Medical imaging volume format for CT, MRI and scientific visualization.
Universal 3D format supported by virtually all modeling and rendering software.
Simple polygon file format used in academic and research.
Open format designed for efficient exchange of game engine data.
Point Cloud Library format for 3D point cloud data.
Common format for 3D scanning, point cloud data, and research.
MikuMikuDance model format widely used in anime-style 3D animation.
3D Studio DOS project file format (legacy).
Leica point cloud format with intensity and color data per vertex.
Quick3D object format for simple 3D models.
Simple raw triangle data with plain vertex coordinates.
Silo 3D modeling application native format.
Source engine model format used in Half-Life 2 and related games.
Standard for 3D printing, rapid prototyping, and CNC manufacturing.
Terragen terrain heightfield format for landscape generation.
Unreal Engine script format with embedded 3D data.
Voxel art format from MagicaVoxel, popular for retro-style 3D art.
Early web 3D standard for interactive virtual worlds and scenes.
Valve vertex animation format for facial animation in Source engine.
Scientific visualization format for 3D geometry and field data.
Legacy DirectX format for 3D models with animation support.
XML-based successor to VRML for interactive web 3D graphics.
XML-based 3D format for CAD visualization and data exchange.
Simple text-based format for 3D point cloud coordinates.
OpenCascade boundary representation format for solid modeling.
Open BIM standard for building and construction data exchange.
Vendor-neutral CAD data exchange format for engineering drawings.
Used in CAD/CAM systems for mechanical and industrial design.
Optimized for web and AR/VR, supported by all modern browsers.
Open standard for efficient 3D scene and model transmission on the web.
Irrlicht engine scene graph format with node hierarchy.
Quick3D scene format with object hierarchy.
Pixar Universal Scene Description container using ASCII or crate encoding.
Pixar USD ASCII text format for debugging and development.
Pixar USD binary crate format for efficient loading.
Apple AR Quick Look format for augmented reality on iOS and macOS.